The wheel sets the tempo. When Squeektoshi runs, the game speeds up with his real RPM from the Squeekchain API. When he naps, the game slows into a dream phase — obstacles freeze, so collect Dream Cheese. Jump with Space / W, duck with S / Arrow Down. Eat cheese exactly on the beat flash for a Perfect Squeek.
Live version: wheel RPM, phase and round seed now come from Squeekchain's public API (api.squeekchain.com/v1/status, Sepolia) — RPM is measurement.rpmMilli / 1000, and the track seed is derived from the latest settled SqueekCore round, so every player in the same round faces the same track. One game round is still compressed to 90 seconds. If the API is unreachable, the game automatically falls back to the simulator, and you can switch manually with the Data button. Note: when Squeektoshi is genuinely idle, the game honestly sits in the NAP dream phase.